package info.u250.c2d.box2deditor.adapter;

import info.u250.c2d.box2d.model.joint.b2PulleyJointDefModel;

public class PulleyJointDefModel extends b2PulleyJointDefModel {
    private static final long serialVersionUID = 1L;
    /**
     * the convenient attributes
     */
    public boolean setBodyAZero = false;
    public boolean setBodyBZero = false;

    public boolean groundAAlignAnchorA = true;
    public boolean groundBAlignAnchorB = true;
}
